Thursday, June 28, 2012
Wednesday, June 27, 2012
Tuesday, June 26, 2012
Saturday, June 23, 2012
General Model Head 30° Turn
30° turn
I measured out where the pupils and mouth should be better on the new one, thickened the eyebrows, moved the tail of the eyebrow up and back, rounded the jaw, and disconnected the ear.
Friday, June 15, 2012
Sunday, June 10, 2012
Cranium Fix Animation
The root of the nose is higher up than on the model in the previous post, I didn't re-draw the facial mask from the last animation. I haven't committed to it's placement. Based on measurements from photos it works either way, it varies from person to person.
Thursday, June 7, 2012
Head Turn
Testing my model to see if it looks right with everything built on it. The features will change as I get into studying them individually, this is just a rough idea.
The space between the eye and the ear in the 45° view looks like too much space to me. I struggle with this space in my drawings though, tending to shrink it, so I guess it makes sense that what's right looks like too much. My instincts are wrong. I overlaid the diagram on a couple of photos and the spacing matches up. The eyebrows are up too high
Tuesday, June 5, 2012
Friday, June 1, 2012
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